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Early acoustic simulation for vehicle development
In modern vehicles, infotainment systems can quickly consist of 20 or more loudspeakers. They can then enable 3D sound reproduction and serve as an interference sound source in active noise cancellation. Our paper provides a deep insight into the optimization of these complex vehicle infotainment systems through clever application of test and precise numerical methods.
Download the study and find out how we identify and measure structure-borne sound sources and integrate them into a simulation. This makes it possible to make detailed statements about the acoustics of loudspeaker systems early on in the development process.